The team

We celebrate the stories of women

 

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RACHEL BRACKER

Director & Editor

Rachel has been creating 360 videos for several years as an editor and producer with 360 Labs. She loves giving viewers access to places and points of view via the immersive medium of 360 video. Her work has screened at FIVARS Festival of International Virtual and Augmented Reality Stories, Boulder International Film Festival, and the Portland Film Festival. She is a Certified Expert in Adobe Premiere Pro and teaches 360 camera operation and video editing at NW Documentary.


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JESSICA RIDGWAY

Associate Producer

Jessica loves reading, writing and creating good stories. She's worked for Oregon Business magazine, Oregon Home magazine and TriMet, using her skills to craft narratives for companies of all sizes who need help finding their voices. Currently, Jessica juggles her time between KGW as a Content Discovery Editor and as a freelance creative so she can pursue fun passion projects, like With the Wind and the Stars. When Jessica's not working, you'll find her spending time with her dogs or sampling Portland's burgeoning food scene.


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KERRI LYNNE THORP

Contributing Producer

Kerri is an artist, futurist and feminist, exploring story and culture through documentary, virtual reality and public engagement with a desire  to expand access to technology and use of storytelling as a crucial way to affect social change.  She is a documentary Producer/Editor and has worked in post production on major motion pictures. Kerri teaches 360/VR documentary storytelling at NW Documentary in Portland, OR and is the creative director for the youth programs Produced by Her and Recording Resilience at NW Documentary in Portland, OR.


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COREY CRAWFORD

Spatial Audio Engineer

Corey has worked in traditional recording studios, audio post-production film/broadcast, and location audio. Not being afraid to experiment and be at the forefront of technology led him on his journey into spatial audio and VR. When VR hit the market, Corey knew that audio was going to play a major role in fully allowing the viewer to immerse themselves in the experience. The idea of working with spatial audio in its infancy where there is no set rules truly got his creative mind ablaze. He jumped right into this new expression of sound and has gained valuable knowledge working with not only post processing spatial audio, but various different ways to capture audio for 360/VR on location.